Unity Custom Editor: Context Menu in a Scene View
Hi. I have started new series of tutorials describing step by step building Adventure Game Engine on a top of
Meeting shaders (Part 3) – Lens blur inspired by Limbo
This is next approach to unity’s shaders. This time i wanted to create lens blur effect with sharpening background when
Meet shaders (part 2) – Water from the rock. Blending with background.
Hi everybody. I was burnout so I had to stop working for a week. I hope You care of yourself